Employment:

- ISOTX
Modeling in-game units and props for the title, March of War. Helping improve the art style and in-game assets. Cleaning up source files and assisting with outsourcing. In general, when it came to anything that had to do with art, I was involved.
October 2012 / December 2013

- Freelancer at Robert Berrier
Any type of 3D jobs, with a focus on game art.
May 2011 to October 2012

- Virtual Fairground B.V.
Creating and helping with flash based, social MMO’s. Mostly worked on props, items and environments. Both the art phase and editor phase (in-house flash editors). Also done minor character modelling and 3D concepts.
April 2010 / May 2011

- Freelance Flash Game Development
Creating small browser games with a team of 3 to 4 people.
Selling them to international flash portals.
Okt 2007 / April 2010

- Takayama Katachi Stage and Design Division B.V.
Creating a set of 3D animations for their website and helping with general 3D art for promotion materials and festivals.
Jun 2006 / Aug 2006

Freelance Clients:
- Gamundo
- BeefJack Studios
- Gimme5Games
- 2Games.com

Education:

- CG Workshops:
Modern Game Art: Weapons (Jonathan Rush)

- QANTM College Amsterdam
Animation major
Nov 2006 / April 2009

- DPI Animation House (Internship of Grafisch Lyceum Rotterdam)
3D architecture and 2D render editing.
Jan 2005 / Aug 2005

- Grafisch Lyceum Rotterdam
MBO Games & Animation
Sept 2002 / Sept 2006

Download .docx .pdf     Last update:   17 December 2013

Titles Worked on

March of War
Company: ISOTX
Client: -
Art lead: Shaun Hutchinson, Vincent van Geel, Martijn de Waard
Tasks: Modeling units and props.

Casino Social Gambling Game
Company: Gamundo
Client: -
Art lead: -
Tasks: Environments

Panzer Pets
Company: Gamundo
Client: -
Art lead: Stefan Davids
Tasks: Environments, spider-bot

Eccky (3D pre-render version)
Company: Gamundo
Client: Eccky
Art lead: Stefan Davids
Tasks: Environments

Hero World
Company: Virtual Fairground
Client: Activision
Art lead: Stefan Davids
Tasks: Environments

Perfect Earth
Company: Virtual Fairground
Client: -
Art lead: Stefan Davids
Tasks: Environments, character modeling

Wizard Academy
Company: Virtual Fairground
Client: -
Art lead: Stefan Davids
Tasks: Environments

Club Galactik
Company: Virtual Fairground
Client: Alphanim
Art lead: Roman van der haven
Tasks: props, items, fixing art bugs, a bit of everything

Deloitte v2
Company: Virtual Fairground
Client: Deloitte
Art lead: Roman van der haven
Tasks: Environments, props

Various Small flash games
Company: Freelance
Client: BeefJack Studios, 2Games.com, others
Art lead: -
Tasks: Art

Angular Momentum
Company: Freelance
Client: Gimme5Games
Art lead: -
Tasks: Art & code

Software

Advanced understanding:
- Autodesk 3D Studio Max
- Autodesk Maya
- Adobe Photoshop
- Chaos Group V-ray (3Ds Max plug-in)
- Ndo2 (photoshop plug-in)
- Marmoset Toolbag
- Xnormal

Good understanding:
- Pixologic Zbrush
- Adobe Package
- 2D3 Boujou
- Crazy Bump
- Sony Vegas
- Sony Sound Forge
- Epic Games Unreal editor / Dev Kit
- Valve Hammer world editor

Small understanding:
- Autodesk Mudbox
- E-on Vue
- Eyeon Fusion
- Sitnisati Afterburn (3Ds Max plug-in)
- Sitnisati Dreamscape (3Ds Max plug-in)
- Rayfire tool (3Ds Max plug-in)
- Sitnisati FumeFX (3Ds Max plug-in)

Hobbies and interests:
- Art & (computer) graphics
- Movies & Animations
- Scuba Diving
- Science Fiction
- Gaming
- Cycling / Spinning
- Airsoft

Ref

- ISOTX
Neude 4
3512AD Utrecht
The Netherlands
+31 (0)30 204 0226
www.isotx.com

- Virtual Fairground B.V.
Rietlandpark 301
1019DW Amsterdam
The Netherlands
+31 20 4229 922
www.virtualfairground.com

- Takayama Katachi Stage and Design Division B.V.
Boezemweg 16
3255 MC Oude Tonge
The Netherlands
+31 (0)187 64 12 14
www.taka-kata.com

- QANTM College
Johan van Hasseltweg 31
1021 KN Amsterdam
The Netherlands
+31 (0)20 4 350 650
www.qantm.nl

- DPI Animation house
Dr Lelykade 56
2583 CM The Hague
The Netherlands
+32 (0)70 346 06 79
www.dpi.nl

- Grafisch Lyceum Rotterdam
Heer Bokelweg 255
3032 AD Rotterdam
The Netherlands
+31 (0)10 880 25 00
www.glr.nl