Have been working on a project from Caged Element called GRIP, an awesome race game and spiritual successor of one of my old favorites RollCage.
Thanks to Chris Mallinson I was able to help out and create one of their cars! I just finished it a few days ago. They still need to implement it correctly with all the effects. But it’s already functioning within their Unreal 4 project. Check out the screenshots below!
There is already a pre-alpha at:
Or just go here for their website:
I hope you all like it!