Second update on the Sci-Fi Corridor project. Wasn’t able to work on it much the last few weeks because of Panzer Pets and a few other things. Normal maps on the middle section is done, next is the doorway and then textures. Screenshot is from Marmoset.
Archive for month: March, 2012
Been busy on porting the Panzer Pets demo to Unity, that was used for presentations at GDC 2012. Sadly we didn’t have much time, most graphics are a direct copy from the pre-render source files used for flash. So as a result there is almost no optimization and very little polish. Though we were still able to make something nice and presentable that works good on a standalone windows build. It was also a good learning experience for Unity, since I never used it before.